By adam.wulf on January 24, 2011
By byJess.net on January 20, 2011
There’s hardly a more prominent financial product in America today than the almighty credit card. Nearly everybody has at least one — almost 80% of consumers in 2008, according to the Federal Reserve Bank of Boston – and many use it on a daily basis. Without a doubt, there are also those consumers who know their credit card numbers by heart (makes online shopping and booking travel so much easier, if anything). But how many of you know what those numbers really mean? Contrary to what you may think, they aren’t random. Those 16 digits are there for a reason and, knowing a few simple rules, you could actually learn a lot about a credit card just from its number. This infographic shows you how to crack that code.
By Mike Monteiro on December 15, 2010
For our purposes, it’s worth noting the difference between a critique (which happens between peers or from more senior professionals, such as art directors), and feedback (which comes from clients). In other words, feedback comes from people paying a designer to solve business problems—people who may not be suitably impressed that you implemented a 16 column grid across a golden mean. (I’ll be impressed FOR them.)
By Matt Legend Gemmell on July 14, 2010
Within the last twelve to eighteen months, I’ve crossed a threshold whereby the vast majority of my work is now aimed at touch-screen devices. I often have to sketch out feature specs, interaction designs and so forth, and I enjoy working on paper whenever I can. I quickly encountered a problem: touch-screen gestures are difficult to describe concisely. To solve this problem, I created a means of talking about such gestures symbolically; I call it Touch Notation.
By adamwulf on March 23, 2010
By adamwulf on February 24, 2010